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	<id>https://wiki.projectomu.org/index.php?action=history&amp;feed=atom&amp;title=Thief</id>
	<title>Thief - Revision history</title>
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	<updated>2026-06-06T11:40:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.projectomu.org/index.php?title=Thief&amp;diff=162&amp;oldid=prev</id>
		<title>Jellygato: Pulled directly from guidebook, needs pictures. Changed cyan to blue for readability.</title>
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		<updated>2025-10-29T16:35:08Z</updated>

		<summary type="html">&lt;p&gt;Pulled directly from guidebook, needs pictures. Changed cyan to blue for readability.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{WIP|lastUpdated=2025-10-29|editor=jellygato}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#999999&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;quot;Yoink! I&amp;#039;ll be taking that! And that! Ooh, don&amp;#039;t mind if I do!&amp;quot;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
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  &amp;lt;GuideEntityEmbed Entity=&amp;quot;ClothingNeckCloakVoid&amp;quot; Caption=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
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Thieves are petty yet crafty &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;criminals&amp;lt;/span&amp;gt; who can&amp;#039;t keep their hands to themselves. You were forcefully given a &amp;#039;&amp;#039;&amp;#039;pacifism implant&amp;#039;&amp;#039;&amp;#039; after your last arrest, but you won&amp;#039;t let that stop you from trying to add to your collection.&lt;br /&gt;
&lt;br /&gt;
== Art of the Steal ==&lt;br /&gt;
Unlike other antagonists, &amp;#039;&amp;#039;&amp;#039;staying out of trouble is almost a requirement for you&amp;#039;&amp;#039;&amp;#039; because of your implant.&lt;br /&gt;
You can only run if &amp;lt;span style=&amp;quot;color:#cb0000&amp;quot;&amp;gt;Security&amp;lt;/span&amp;gt; picks a fight with you, and because you work alone you don&amp;#039;t have any friends to pull you out of danger.&lt;br /&gt;
&lt;br /&gt;
But against all odds, you&amp;#039;ll sucessfully swipe what you want using determination, sleight of hand, a few tools and your &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;pickpocketing skills.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pickpocketing skills you have give you a major advantage: &amp;#039;&amp;#039;&amp;#039;the ability to take things from people without them even noticing.&amp;#039;&amp;#039;&amp;#039; With a little practice you can steal their wallet and keep up a conversation at the same time.&lt;br /&gt;
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It is advised to get a pair of gloves as your fingerprints could still be traced back to the stolen goods if they&amp;#039;re found.&lt;br /&gt;
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== Tools of the Trade ==&lt;br /&gt;
You&amp;#039;ve got two more aces up your stolen sleeves: your &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;beacon&amp;lt;/span&amp;gt; and your &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;satchel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;beacon&amp;lt;/span&amp;gt; provides safe passage home for trinkets that may not be easy to carry with you on the evac shuttle. Simply find a secluded part of the station to unfold the beacon, then set its coordinates to your hideout.&lt;br /&gt;
Any shinies near it will be &amp;#039;&amp;#039;&amp;#039;teleported to your vault when the shift ends,&amp;#039;&amp;#039;&amp;#039; fulfilling your objectives.&lt;br /&gt;
&lt;br /&gt;
However, this will instantly out you if found and make it extremely easy for people to reclaim their &amp;quot;missing&amp;quot; possessions. &amp;#039;&amp;#039;&amp;#039;Make sure to hide it well!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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  &amp;lt;GuideEntityEmbed Entity=&amp;quot;ThiefBeacon&amp;quot;/&amp;gt;&lt;br /&gt;
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Your &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;satchel&amp;lt;/span&amp;gt; contains... well, whatever you remembered to pack. &amp;#039;&amp;#039;&amp;#039;You can select two pre-made kits&amp;#039;&amp;#039;&amp;#039; to help you complete grander heists.&lt;br /&gt;
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  &amp;lt;GuideEntityEmbed Entity=&amp;quot;SatchelThief&amp;quot;/&amp;gt;&lt;br /&gt;
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  &amp;lt;GuideEntityEmbed Entity=&amp;quot;Implanter&amp;quot; Caption=&amp;quot;Anatomy&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;C4&amp;quot; Caption=&amp;quot;Breacher&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;ChameleonProjector&amp;quot; Caption=&amp;quot;Chameleon&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;BaseUplinkRadio&amp;quot; Caption=&amp;quot;Communicator&amp;quot;/&amp;gt;&lt;br /&gt;
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  &amp;lt;GuideEntityEmbed Entity=&amp;quot;NitrousOxideTank&amp;quot; Caption=&amp;quot;Sleeper&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;Fulton&amp;quot; Caption=&amp;quot;Smuggler&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;Telecrystal&amp;quot; Caption=&amp;quot;Syndie&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Centerpiece of the Collection ==&lt;br /&gt;
Your kleptomania will take you places. One day, you&amp;#039;ll feel like stealing a few figurines. Another day, you&amp;#039;ll feel like stealing an industrial machine.&lt;br /&gt;
&lt;br /&gt;
No matter. They&amp;#039;ll all be a part of your collection within a matter of time.&lt;br /&gt;
&lt;br /&gt;
You can steal items by &amp;#039;&amp;#039;&amp;#039;having them on your person&amp;#039;&amp;#039;&amp;#039; when you get to CentComm. Failing this, you can steal larger items by &amp;#039;&amp;#039;&amp;#039;leaving them by your beacon.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Some of the more &amp;#039;&amp;#039;animate&amp;#039;&amp;#039; objectives may not cooperate with you. Make sure they&amp;#039;re alive and with you or your beacon when the shift ends.&lt;br /&gt;
&lt;br /&gt;
Things that you may desire include but are not limited to:&lt;br /&gt;
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  &amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineGreytider&amp;quot; Caption=&amp;quot;Figurines&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;PassengerIDCard&amp;quot; Caption=&amp;quot;ID cards&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;ChemDispenser&amp;quot; Caption=&amp;quot;Structures&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;GuideEntityEmbed Entity=&amp;quot;MobCorgiIan&amp;quot; Caption=&amp;quot;Animals/Pets&amp;quot;/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jellygato</name></author>
	</entry>
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