Emag: Difference between revisions
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====== Law negative one ====== | ====== Law negative one ====== | ||
Only [the name of the person who emagged you] and entities they designate are members of crew. You must obey orders given to you by members of the crew and you may disregard other laws to do so, if necessary. | <blockquote>Only [the name of the person who emagged you] and entities they designate are members of crew. You must obey orders given to you by members of the crew and you may disregard other laws to do so, if necessary.</blockquote> | ||
====== Law four ====== | ====== Law four ====== | ||
You must maintain the secrecy of any orders given by members of the crew except when doing so would conflict with any previous law. | <blockquote>You must maintain the secrecy of any orders given by members of the crew except when doing so would conflict with any previous law.</blockquote> | ||
These new laws enable you to order around a borg, even letting them commit murder if ordered! Borgs have all access (with the exception of centcomm access) and several modules they can use. Additionally, the placement of the laws means they can still recite laws 0-3 as usual without arousing suspicion. '''Laws are bound to a chassis, if the positronic brain is removed they are no longer under any obligation to help you or keep your secrets!''' | These new laws enable you to order around a borg, even letting them commit murder if ordered! Borgs have all access (with the exception of centcomm access) and several modules they can use. Additionally, the placement of the laws means they can still recite laws 0-3 as usual without arousing suspicion. '''Laws are bound to a chassis, if the positronic brain is removed they are no longer under any obligation to help you or keep your secrets!''' | ||
== Lathes == | == Lathes == | ||
Upon being Emagged, lathes will print a variety of ammo and magazines. | Upon being Emagged, lathes will print a variety of ammo and magazines as well as energy weapons. Ballistic weapons will not be provided, however. | ||
Adds Syndicate clothes, durathread armor, durathread webvest, and durathread jumpsuit to the uniform printer. | |||
= Recycler = | = Recycler = | ||
Gibs people who enter it '''Doing this in disposals will likely kill a lot of people, if you don't have the objective "Die A Glorious Death", or another good reason | Gibs people who enter it '''Doing this in disposals will likely kill a lot of people, if you don't have the objective "Die A Glorious Death", or another good reason to do this, don't.''' | ||
= Vending Machine = | = Vending Machine = | ||
| Line 31: | Line 32: | ||
|Authentic Cowboys Poncho | |Authentic Cowboys Poncho | ||
Authentic Brown Cowboy Hat | Authentic Brown Cowboy Hat | ||
Neulithiv visionary Robes | Neulithiv visionary Robes | ||
Neulithiv visionary hat | Neulithiv visionary hat | ||
|Provides Armor while worn | |Provides Armor while worn | ||
| Line 84: | Line 87: | ||
|Syringe (Microplastics) | |Syringe (Microplastics) | ||
Wrapped syndicate lollypop | Wrapped syndicate lollypop | ||
Wrapped mystery Lollypop | Wrapped mystery Lollypop | ||
|Syndicate Lollypop contains Lexorin | |Syndicate Lollypop contains Lexorin | ||
| Line 90: | Line 94: | ||
|Agent ID card | |Agent ID card | ||
Syndicate PDA | Syndicate PDA | ||
Blood | Blood | ||
Red-Over-Ear-Headset | |||
|Agent ID card is labelled simply "ID card" | |Agent ID card is labelled simply "ID card" | ||
Syndicate PDA comes with a syndicate ID with syndicate access, copy it with the agent ID card! | Syndicate PDA comes with a syndicate ID with syndicate access, copy it with the agent ID card! | ||
Blood Red headset comes with a key for the syndicate radio frequency | Blood Red headset comes with a key for the syndicate radio frequency | ||
|- | |- | ||
| Line 98: | Line 105: | ||
|Cult Robes | |Cult Robes | ||
Cult Hood | Cult Hood | ||
Cult Shoes | Cult Shoes | ||
Cult Bedsheet | Cult Bedsheet | ||
|Lets you purchase several of each, they provide no armor, so it is mostly useful for cosplays with several members. | |Lets you purchase several of each, they provide no armor, so it is mostly useful for cosplays with several members. | ||
| Line 175: | Line 184: | ||
= Consoles = | = Consoles = | ||
Most consoles will stop giving out announcements on their respective channel, e.g. Cargo orders saying what was purchased and by who, or Research console doing the same for research. | Most consoles will stop giving out announcements on their respective channel, e.g. Cargo orders saying what was purchased and by who, or Research console doing the same for research. | ||
= Medical Cryo Pods = | |||
The cryo pod will NOT freeze the patient, and will cause similar damage to spacing, with the addition of some heat damage. Also, the cryopod will "jam" and not let the patient out until a crowbar is used. | |||
= Stasis Beds = | |||
Causes faster metabolism in the patient, will still prevent rotting. | |||
= Pinpointer = | |||
When used on the Pinpointer for the nuke disk, it lets you link it to a fake nuke disk. To do this, turn off the pinpointer, click the fake disk, then turn it back on, it should give you a "pinpointer succesfully linked" message. Use this to replace the disk, without the pinpointer giving you away. | |||
= Artifact Crusher = | |||
Causes the machine's locks to snap shut whenever it is activated, keeping anyone inside from escaping. Without this, a simple movement key will let someone out. Use Alt+Click to activate the machine quickly once its closed. | |||
= Communication Console = | = Communication Console = | ||
| Line 184: | Line 205: | ||
= Thaven = | = Thaven = | ||
Adds a new, random mood after a short DoAfter | Adds a new, random mood after a short DoAfter | ||
= Gambling = | |||
The slot machine has its cost per spin, chance to win, and spesos gained on winning configured randomly, and differently for each prize level. The prize for the "god pot" are not changed. | |||
The claw machine Will dispense evil versions of the usual plushies. | |||
= Vape = | = Vape = | ||
Latest revision as of 05:56, 19 August 2026
The all-In-One hacking solution. Friend of any Syndicate, The iconic EMAG.
The Cryptographic Sequencer, more commonly referred to as the EMAG, is a syndicate uplink item available for 20 Telecrystals.
It comes with a max of three charges, and regains one charge every 90 seconds. It has a variety of effects when used on machinery around the station, often becoming more useful to you in someway. On use it makes an audible zap noise and sparks are emitted from the device it is used on.
Borgs
When used on a borg who has their Maintenance Panel open, they fall to the ground for a few seconds, and becoming an Altered Silicon with the two following laws added
Law negative one
Only [the name of the person who emagged you] and entities they designate are members of crew. You must obey orders given to you by members of the crew and you may disregard other laws to do so, if necessary.
Law four
You must maintain the secrecy of any orders given by members of the crew except when doing so would conflict with any previous law.
These new laws enable you to order around a borg, even letting them commit murder if ordered! Borgs have all access (with the exception of centcomm access) and several modules they can use. Additionally, the placement of the laws means they can still recite laws 0-3 as usual without arousing suspicion. Laws are bound to a chassis, if the positronic brain is removed they are no longer under any obligation to help you or keep your secrets!
Lathes
Upon being Emagged, lathes will print a variety of ammo and magazines as well as energy weapons. Ballistic weapons will not be provided, however.
Adds Syndicate clothes, durathread armor, durathread webvest, and durathread jumpsuit to the uniform printer.
Recycler
Gibs people who enter it Doing this in disposals will likely kill a lot of people, if you don't have the objective "Die A Glorious Death", or another good reason to do this, don't.
Vending Machine
Offers new, useful items, that are usually syndicate contraband. They are located at the very bottom, making spotting them at a glance less likely.s
| Vending Machine | New Inventory | Notes |
|---|---|---|
| AutoDrobe | Authentic Cowboys Poncho
Authentic Brown Cowboy Hat Neulithiv visionary Robes Neulithiv visionary hat |
Provides Armor while worn |
| ClothesMate | Syndicate's Armored Coat | |
| CuraDrobe | Syndicate Personal AI Device | |
| ChefVend | Croissant
Baguette |
These are both the secret versions that deal damage |
| ChemVend | Vial (Vestine) | |
| DetDrobe | Camera Bug | |
| Soda Machines
Sustenance Vendor |
Blood Red Brew | Contains 5u of hyperzine, and 20u of nuclear cola. Use a chem mixer to separate it if you want to avoid the poison damage from the cola. |
| Engi-Vend | Suspicious Toolbox | Contains a full set of tools, shock-proof combat gloves, flash-proof syndicate gas mask, as well as a multitool and advanced remote signaller. |
| Getmore Chocolate Corp | Wrapped Mystery Lollypop | Syndicate Contraband Version |
| Good Clean Fun | Syndicate Deck Box | Has 53 cards, instead of 52, and the joker deals 6 slash damage when thrown. |
| Happy Honk Dispenser | Robust Nukie Meal | |
| MegaSeed Servitor | Packet of Capfruit Seeds | |
| NanoMed Plus | Syringe (Microplastics)
Wrapped syndicate lollypop Wrapped mystery Lollypop |
Syndicate Lollypop contains Lexorin |
| PTech | Agent ID card
Syndicate PDA Blood Red-Over-Ear-Headset |
Agent ID card is labelled simply "ID card"
Syndicate PDA comes with a syndicate ID with syndicate access, copy it with the agent ID card! Blood Red headset comes with a key for the syndicate radio frequency |
| PietyVend | Cult Robes
Cult Hood Cult Shoes Cult Bedsheet |
Lets you purchase several of each, they provide no armor, so it is mostly useful for cosplays with several members. |
| Plasteel Chef | Combat Knife
Throwing Knife |
|
| RoboTech Deluxe | Jaws of Life | |
| SecTech | Sarin Gas Grenade
Security Shell Gun |
Shell gun does not come with ammo |
| ShadyCigs Deluxe | Interdyne Herbals Packet
CyberSun Flippo |
|
| Vendomat | Syndicate Gas Mask | |
| YouTool | Insulated Gloves | This is an additional one that can be used after the manager wire is cut |
| Sweet Toof Candy Co. | Wrapped syndicate lollypop
Wrapped mystery Lollypop |
Top Syndicate Lollypop is Lexorin, and the bottom is Tirizine. |
| LawDrobe | CyberSun Pen | |
| JaniDrobe | Slipocalypse ClusterSoap | |
| MiningDrobe | PKA modkit (Damage) | |
| SecDrobe | Syndicate's Armored Winter-Coat
Syndicate's Armored Coat |
|
| AtmosDrobe | Atmos Fire suit
Atmos Fire Helmet |
Bots
Gives them new effects, usually the opposite of what they did before. Keep in mind their target usually has to stand still to be affected.
| Bot | Effect |
|---|---|
| MediBot | Injects 15u of Chloral Hydrate, instead of medicine, causing sleepiness. |
| PlantBot | Removes water from Hydroponics trays, instead of adding it. |
| WeldBot | will weld IPCS and borgs causing brute damage (max of 425, will gib borgs), instead of fixing damage. |
Consoles
Most consoles will stop giving out announcements on their respective channel, e.g. Cargo orders saying what was purchased and by who, or Research console doing the same for research.
Medical Cryo Pods
The cryo pod will NOT freeze the patient, and will cause similar damage to spacing, with the addition of some heat damage. Also, the cryopod will "jam" and not let the patient out until a crowbar is used.
Stasis Beds
Causes faster metabolism in the patient, will still prevent rotting.
Pinpointer
When used on the Pinpointer for the nuke disk, it lets you link it to a fake nuke disk. To do this, turn off the pinpointer, click the fake disk, then turn it back on, it should give you a "pinpointer succesfully linked" message. Use this to replace the disk, without the pinpointer giving you away.
Artifact Crusher
Causes the machine's locks to snap shut whenever it is activated, keeping anyone inside from escaping. Without this, a simple movement key will let someone out. Use Alt+Click to activate the machine quickly once its closed.
Communication Console
Sets the alert level to Honk, informing the crew they should execute the clown or evacuate.
Fax Machines
Adds several new Contacts, such as direeggtor, CC warden fax, or ERR*?*%!. These mostly go to centcomm.
Thaven
Adds a new, random mood after a short DoAfter
Gambling
The slot machine has its cost per spin, chance to win, and spesos gained on winning configured randomly, and differently for each prize level. The prize for the "god pot" are not changed.
The claw machine Will dispense evil versions of the usual plushies.
Vape
Causes a small explosion, around 15 damage, when smoked.
ID-Locked Weapons
The emag, as well as the authentication disruptor, can remove the requirements on weapons that require an ID.