Felinid: Difference between revisions
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Sweetpotato (talk | contribs) Basically finished tbh but I’m a perfectionist so I’m not removing the WIP disclaimer. |
Sweetpotato (talk | contribs) Good enough bro. |
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''Felinids are a mutation of humans, sporting their signature ears and tail from your favorite Japanese cartoons.'' | ''Felinids are a mutation of humans, sporting their signature ears and tail from your favorite Japanese cartoons.'' | ||
[[File:Felinid.png|right| | [[File:Felinid.png|right|200px]] | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 13: | Line 12: | ||
|Unarmed Damage: | |Unarmed Damage: | ||
|4 Slash, 1 Pierce | |4 Slash, 1 Pierce | ||
|- | |||
|Damage Resistance: | |||
|[Less impact damage] | |||
|- | |||
|} | |} | ||
| Line 21: | Line 24: | ||
*Felinids take 80% less damage from falling and high-speed impacts. | *Felinids take 80% less damage from falling and high-speed impacts. | ||
*Although the guidebook claims otherwise, Felinids are slowed down a normal amount by damage. | *Although the guidebook claims otherwise, Felinids are slowed down a normal amount by damage. | ||
==== Inherent Traits ==== | |||
*[[Very Smol]] | |||
*[[Light Footed]] | |||
=== Hairballs === | === Hairballs === | ||
Felinids have the ability to throw up a hairball (on a cooldown [DOES NOT REQUIRE EATING MICE]). | Felinids have the ability to throw up a hairball (on a cooldown [DOES NOT REQUIRE EATING MICE]). | ||
Latest revision as of 12:55, 30 April 2026
Felinids are a mutation of humans, sporting their signature ears and tail from your favorite Japanese cartoons.

| Species: | Felinid |
|---|---|
| Language: | Nekomimetic |
| Unarmed Damage: | 4 Slash, 1 Pierce |
| Damage Resistance: | [Less impact damage] |
History
Felinids are a genetically modified kind of human based around Kemonomimi (humans with animal ears on the tops of their heads). They were made intentionally and are generally treated similarly to humans, including likely being allowed to live in the Sol Alliance with a minor degree of freedom.
Gameplay
- Felinids only take 75% stamina damage to stun, as opposed to the usual 100.
- Felinids take 80% less damage from falling and high-speed impacts.
- Although the guidebook claims otherwise, Felinids are slowed down a normal amount by damage.
Inherent Traits
Hairballs
Felinids have the ability to throw up a hairball (on a cooldown [DOES NOT REQUIRE EATING MICE]).
- Immedietly starts to purge the Felinid’s chem stream, making it a potentially good idea to gag up a hairball after being poisoned.
- Anyone who picks up or stands too close to this hairball will then throw up.
- Felinids are immune to throwing up from hairballs.
Emotes
Standard emotes, along with various cat related emotes including Meow, Mew, Purr, Growl, and Hiss.