Felinid: Difference between revisions
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Sweetpotato (talk | contribs) m Added bullet points |
Sweetpotato (talk | contribs) Basically finished tbh but I’m a perfectionist so I’m not removing the WIP disclaimer. |
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{{WIP|editor=Sweetpotato|lastUpdated= | {{WIP|editor=Sweetpotato|lastUpdated=04/28/26}} | ||
''Felinids are a mutation of humans, sporting their signature ears and tail from your favorite Japanese cartoons.'' | ''Felinids are a mutation of humans, sporting their signature ears and tail from your favorite Japanese cartoons.'' | ||
[[File:Felinid.png|right|100px]] | [[File:Felinid.png|right|100px]] | ||
{| class="wikitable" | |||
|+ | |||
!Species: | |||
!Felinid | |||
|- | |||
|Language: | |||
|Nekomimetic | |||
|- | |||
|Unarmed Damage: | |||
|4 Slash, 1 Pierce | |||
|} | |||
== History == | == History == | ||
Felinids are a genetically modified kind of [[Human|human]] based around Kemonomimi (humans with animal ears on the tops of their heads). | Felinids are a genetically modified kind of [[Human|human]] based around Kemonomimi (humans with animal ears on the tops of their heads). They were made intentionally and are generally treated similarly to humans, including likely being allowed to live in the [[Sol Alliance]] with a minor degree of freedom. | ||
== Gameplay == | == Gameplay == | ||
*Felinids | *Felinids only take 75% stamina damage to stun, as opposed to the usual 100. | ||
*Felinids take 80% less damage from falling and high-speed impacts. | *Felinids take 80% less damage from falling and high-speed impacts. | ||
*Felinids are slowed down | *Although the guidebook claims otherwise, Felinids are slowed down a normal amount by damage. | ||
=== Hairballs === | === Hairballs === | ||
Felinids have the ability to | Felinids have the ability to throw up a hairball (on a cooldown [DOES NOT REQUIRE EATING MICE]). | ||
*Immedietly starts to purge the Felinid’s chem stream, making it a potentially good idea to gag up a hairball after being poisoned. | |||
*Anyone who picks up or stands too close to this hairball will then throw up. | |||
*Felinids are immune to throwing up from hairballs. | |||
== Emotes == | |||
Standard emotes, along with various cat related emotes including Meow, Mew, Purr, Growl, and Hiss. | |||
Revision as of 10:22, 28 April 2026
🚧 Work in Progress
This page is currently under active development and may be incomplete or subject to revision.
Last Updated: 04/28/26
Editor: Sweetpotato
Felinids are a mutation of humans, sporting their signature ears and tail from your favorite Japanese cartoons.

| Species: | Felinid |
|---|---|
| Language: | Nekomimetic |
| Unarmed Damage: | 4 Slash, 1 Pierce |
History
Felinids are a genetically modified kind of human based around Kemonomimi (humans with animal ears on the tops of their heads). They were made intentionally and are generally treated similarly to humans, including likely being allowed to live in the Sol Alliance with a minor degree of freedom.
Gameplay
- Felinids only take 75% stamina damage to stun, as opposed to the usual 100.
- Felinids take 80% less damage from falling and high-speed impacts.
- Although the guidebook claims otherwise, Felinids are slowed down a normal amount by damage.
Hairballs
Felinids have the ability to throw up a hairball (on a cooldown [DOES NOT REQUIRE EATING MICE]).
- Immedietly starts to purge the Felinid’s chem stream, making it a potentially good idea to gag up a hairball after being poisoned.
- Anyone who picks up or stands too close to this hairball will then throw up.
- Felinids are immune to throwing up from hairballs.
Emotes
Standard emotes, along with various cat related emotes including Meow, Mew, Purr, Growl, and Hiss.