Hydrakin
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This page is currently under active development and may be incomplete or subject to revision.
Hydrakins are a species defined by their cybernetics and their body's ability to benefit off of normally dangerous gases.

| Species: | Hydrakin |
|---|---|
| Language: | Hydraspeak |
| Unarmed Damage: | 5 Slash |
| Damage Resistance: | 10% less blunt, 25% more heat, 15% more slash |
History
Hydrakin are organics with some kinds of cybernetic enhancements.
Gameplay
- Unable to wear glasses.
- Prefer raw food and are poisoned by Theobromine (Chocolate, tea, coffee) and Allicin (Onion, garlic).
Thermal Regulation
Hydrakin are constantly heating up and have to manually radiate heat out of their own bodies.
- They are unable to manually control this while critical or dead.
Atmospheric Adaptation
Hydrakin can breathe all gases except for carbon dioxide and water vapor, with many exotic gases having positive effects on them.
- Plasma heals heat damage, tritium heals heat and poison, and frezon heals radiation, burn, and brute.
- The effects of nitrium overdoses are shrunken or negated.
Emotes
Hydrakin can trill and wurble.